Version 2 2020-04-24, 10:55Version 2 2020-04-24, 10:55
Version 1 2019-07-24, 18:58Version 1 2019-07-24, 18:58
dataset
posted on 2020-04-24, 10:55authored byDr Sólveig Jakobsdóttir, Dr Margrét E. Ólafsdóttir, Þórdís Sævarsdóttir, Dr Svanborg R. Jónsdóttir, Kristín Dýrfjörð, Skúlína H. Kjartansdóttir, Dr Torfi Hjartarson, Anna Elisa Hreiðarsdóttir, Svava PétursdóttirSvava Pétursdóttir
<div>There were four projects undertaken in Iceland. The first was an observation of makerspaces run by Innoent which involved children from mixed ages, from 5-10, but the focus for the observations was the children under eight. The second was a pre-school involving nine children aged 5 and 6, in which children’s coding activities were observed. The third case study took place in a school and involved observations of ten children aged 7 who were involved in a Minecraft club. The final project involved interviews with 8 teachers of 17 children aged 6-8, who developed makerspaces in their schools.</div><div>Anonymised field notes and transcribed interviews are available in the repository.</div>
Funding
MAKERSPACES IN THE EARLY YEARS: ENHANCING DIGITAL LITERACY AND CREATIVITY (MakEY)